Combat System

Introduction

This document outlines the combat system in DreamWeaver, centered around a Rock-Paper-Scissors foundation enhanced with Affinities, as well as the consequences of combat interactions.

Core Mechanics

Rock-Paper-Scissors Foundation

Turn-Based vs. Real-Time Elements

Combat Flow

Affinity System in Combat

Affinity Strengths and Weaknesses

Affinity Combinations

Environmental Influences

Counter Strategies

Combat Actions

Basic Moves

Special Abilities

Rune Integration

Team Tactics

Wisp Combat Roles

Offensive Specialists

Defensive Specialists

Support Roles

Hybrid Combinations

Combat Environments

Arena Types

Environmental Effects

Terrain Advantages

Weather Influences

Consequences

Victory Rewards

Defeat Penalties

Experience Gain

Strategic Retreat

Balance Considerations

Affinity Balance

Power Scaling

Skill vs. Equipment

Matchmaking

Technical Implementation

Combat Calculations

Animation Integration

Network Considerations

Anti-cheat Measures

Future Expansion